Vol. 6 No. 2 (2026): July 2026

Published: 2026-05-15

Articles

  • Implementasi Model STEAM Berbantuan TikTok terhadap Kemampuan Komunikasi Matematis Materi Bangun Ruang

    Kurratul Aini, Abdul Wahab, Mulyadi Mulyadi, Nabilatur Raja
    118-132
    DOI: https://doi.org/10.54065/jld.6.2.2026.1139
  • Peran Sekolah dalam Pengembangan Literasi Digital Remaja terhadap Penyebaran Berita Hoaks

    St Nuralisa, Ela Lestari
    133-143
    DOI: https://doi.org/10.54065/jld.6.2.2026.1199
  • The Influence of Video Learning Media to Increase Student’s Interest In Reading at Pusaka Abadi High School Students Jakarta

    Maria Enilia Tai, Mira Ermita, Subadar Subadar
    144-154
    DOI: https://doi.org/10.54065/jld.6.2.2026.1235
  • Students' Interaction With Mathematical Content in an Informatics Logic Course: A Gadamerian Hermeneutic Phenomenology Study

    Murniati Murniati, Dian Pramana Putra
    155-165
    DOI: https://doi.org/10.54065/jld.6.2.2026.1276
  • Meta-Analisis Pengaruh Project Based Learning Berbantuan Media Digital Interaktif dalam Meningkatkan Kemampuan Berpikir Kreatif Siswa

    Nurjanah Nurjanah, Nur Adilah Pulungan, Ade Irma Syahwani, Yulianti Aulia Hamda, Sri Wulandari, Dodi Dwi Risaundi
    166-181
    DOI: https://doi.org/10.54065/jld.6.2.2026.1316
  • The Effect of Using Chat Gpt on Writing Ability in EFL Classroom

    Siti Mala Nurfaisya, Salsabila Fitriyani, Siti Juliana Sari, Naf’an Tarihoran
    191-203
    DOI: https://doi.org/10.54065/jld.6.2.2026.1363
  • Integrasi Prinsip Manajemen Berbasis Teknologi dalam Pembelajaran Fisika untuk Meningkatkan Keterampilan Berpikir Kritis Mahasiswa

    Nadziratul Ulya, Yuniar Mughayyirah, Neng Dyah Surya Pratama, Melly Dwi Desvita, Dewi Yanti
    204-220
    DOI: https://doi.org/10.54065/jld.6.2.2026.1385