Efektifitas Modul Digital Berbasis STEAM Dilengkapi Animasi Flash untuk Pembelajaran Tematik pada Siswa Sekolah Dasar

Authors

  • Herman Alimuddin STKIP Andi Matappa
  • Asriana Abdullah Universitas Andi Djemma Palopo
  • A. Zam Immawan Alam STKIP Andi Matappa

DOI:

https://doi.org/10.54065/pelita.3.1.2023.321

Keywords:

Animasi Flash, STEAM, Modul Digital, Pembelajaran Tematik

Abstract

Penelitian ini bertujuan untuk mengetahui efektivitas Modul Digital berbasis STEAM (Science, Technology, Engineering, Arts, and Mathematics) yang dilengkapi animasi flash untuk pembelajaran Tematik di Sekolah Dasar. Penelitian ini dilakukan di sebuah SD dengan melibatkan 32 siswa V. Desain penelitian yang digunakan adalah model desain pengembangan R&D dengan one group pretest-posttest design sebagai uji keefektifan. Penelitian ini menggunakan desain pembelajaran, modul Digital yang dilengkapi dengan animasi flash, instrumen uji coba, lembar validasi dan angket sebagai instrumen penelitian. Validasi data dan hasil kuesioner kemudian diubah menjadi data kualitatif menjadi suatu kategori. Data uji efektivitas dianalisis menggunakan N gain. Hasil validasi materi, media dan pengguna menunjukkan modul valid dengan skor akhir 89,85. Respon siswa terhadap modul ditinjau dari keterbacaan, kejelasan penyajian, daya tarik dan kegunaan hasilnya berada pada kategori sangat baik (81,2%). Uji keefektifan menunjukkan hasil post-test lebih besar dibandingkan pre-test dan nilai N gain berada pada kategori tinggi (0,72)

References

Akhmetshin, E. M., Miftakhov, A. F., Murtazina, D. A., Sofronov, R. P., Solovieva, N. M., & Blinov, V. A. (2019). Effectiveness of using football basics in physical education and organizing arts and cultural events for promoting harmonious development of orphan children. International Journal of Instruction, 12(1), 539-554. https://doi.org/10.29333/iji.2019.12135a

Al-Balushi, K. A., & Al-Balushi, S. M. (2018). Effectiveness of brain-based learning for grade eight students’ direct and postponed retention in science. International Journal of Instruction, 11(3), 525-538. https://doi.org/10.12973/iji.2018.11336a.

Aldemir, J., & Kermani, H. (2016). Integrated STEM curriculum: Improving educational outcomes for head start children. Early Child Development and Care, 1-13. https://doi.org/10.1080/03004430.2016.1185102

Ambrose, S., Bridges, M. W., Lovett, M. C., DiPietro, M., & Norman, M. K. (2010). How learning works: seven research-based principles for smart teaching. Jossey-Bass.

Ariningtyas, A., Wardani, S., & Mahatmanti, W. (2017). Effectiveness of student worksheets contained with salt hydrolysis material ethnosis to improve science literacy of high school students. Journal of Innovative Science Education, 6(2), 186-196.

Baek, Y., Park, H., Kim, Y., Noh, S., Park, J. Y., Lee, J., Jeong, J. S., Choi, Y., & Han, H. (2011). Steam education in Korea. Journal of Learner-Centered Curriculum and Instruction, 11(4), 149-171.

Basilotta, G. V., Martín, P. M., & García, V. M. R. A. (2017). Project-based learning (PBL) through the incorporation of digital technologies: An evaluation based on the experience of serving teachers. Computers in Human Behavior, 68, S40. https://doi.org/10.1016/j.chb.2016.11.056

Budianto, Y., Syakur, A., & Yunus, N. M. (2021). Pengembangan Bahan Ajar Biologi Materi Ruang Lingkup Biologi Dengan Model Pembelajaran Flipped Classroom Pada Kelas X SMAN 5 Palopo. Jurnal PELITA, 1(2), 66–73. https://doi.org/10.54065/pelita.1.2.2021.90

Creative Education. (2012). The effects of animation technique on the 7th grade science and technology course Gokhan Aksoy ministry of national education, IMKB primary school, Erzurum, Turkey. Published Online June 2012 in SciRes, 3(3), 304-308. Retrieved 10 May 2019 from http://www.SciRP.org/journal/ce.

Duschl, R. (2011). Successful STEM education: A workshop summary. Chapter: 3 practice that support effective STEM education.

Farmer, C., Allen, D. T., Berland, L. K., Crawford, R. H., & Guerra, L. (2012). Engineer your world: An innovative approach to developing a high school engineering design course. Paper Presented at the Meeting of the American Society for Engineering Education, San Antonio, TX.

Febriyanti, E., Indrawati, Supeno, Sutarto, & Mahardika, I. K. (2018). The effectiveness of the module-based STEM to study physics at vocational high school. Int.J Adv. Res. 6(5), 1367-1370.

Grasela, J. N., Syakur, A., & Syam, S. (2021). Pengaruh Model Pembelajaran Quantum Learning Terhadap Motivasi dan Hasil Belajar pada Materi Klasifikasi Makhluk Hidup Siswa Kelas X SMAN 10 Luwu Utara. Jurnal PELITA, 1(2), 74–82. https://doi.org/10.54065/pelita.1.2.2021.91

Hake, R. R. (1998). Analyzing changes gain score. Indiana University, USA. Retrieved from http://www.physics.indiana.edu/~sdi/AnalyzingChange-Gain.pdf.

Householder, D. L., & Hailey, C. E. (2012). Incorporating engineering design challenges into STEM courses. Retrieved from http://ncete.org/flash/pdfs/NCETECaucusReport.pdf.

Levie, W. H., & Lentz, R. (1982). Effects of text illustrations: A review of research. Educational Communication and Technology Journal, 30, 195- 232.

Lottero-Perdue, P. S. (2015). Running head: The engineering design process, responses to failure. Presented at NARST, Towson University.

Masrurroh, I. N. (2022). Peningkatan Hasil Siswa Belajar Melalui Penerapan Model Learning Cycle Materi Simbiosis dan Jaring-Jaring Makanan. Jurnal PELITA, 2(1), 16–21. https://doi.org/10.54065/pelita.2.1.2022.207

Pramuda, A., Mundilarto, Kuswanto, H., & Hadiati, S. (2019). Effect of real-time physics organizer-based smartphone and indigenous technology to students’ scientific literacy viewed from gender differences. International Journal of Instruction, 12(3), 253-270. https://doi.org/10.29333/iji.2019.12316a.

Sudjana, N. (1990). Assessment of the results of the teaching and learning process. Bandung: Teen Rosdakarya.

Supriyati, Y. (2011). Effectiveness of flash-based summative assessment using the anchor items on the learning of science. Paper presented at the New Perspective in Science Education.

Taylor, P. C. (2017). Why is STEAM curriculum perspective crucial to the 21st century? Science education for diversity. Theory and Practice, 97–117. https://doi.org/10.1063/1.5019491

Utomo, A. P., Novenda, I. L., Budiarso, A. S., & Narulita, E. (2017). Development of learning material of biotechnology topic based on STEAM-LW approach for secondary school in coastal area. International Journal of Humanities Social Sciences and Education, 4(11), 121-127.

Utomo, A. P., Prihatin, J., & Pujiastuti. (2014). Pengembangan bahan ajar IPA Berbasis pendekatan sains teknologi masyarakat pada pokok bahasan limbah dan penanganannya kelas XI sekolah menengah kejuruan [Development of Science Learning Material Based on STS Approach in Waste and Handling Topic Grade XI Vocational School]. Pancaran Pendidikan, 3(4), 163-174.

Veselinovska, S. S. (2015). Impact of the usage of animation in teaching cell biology on student achievement. In Researching paradigms of childhood and education (pp.564- 57). Opatija, Croatia: The Faculty of Teacher Education University of Zagreb.

Wahono, B., Rosalina, A. M., Utomo, A. P. & Narulita, E. (2018). Developing STEM based student’s book for grade xii biotechnology topics. Journal of Education and Learning 12(3), 450–456. https://doi.org/10.11591/edulearn.v12i3.7278

Yakman, G., & Lee, H. (2012). Exploring the exemplary STEAM education in the U.S. as a practical educational framework for Korea. J Korea Assoc, Sci, Edu, 32(6), 1072- 1086.

Zanin, M. K. B. (2015). Creating & teaching with simple animation: Making biology instruction come alive. The American Biology Teacher, 77(6), 463-468. https://doi.org/10.1525/abt.2015.77.6.463

Published

2023-06-30

How to Cite

Alimuddin , H. ., Abdullah , A., & Alam, A. Z. I. (2023). Efektifitas Modul Digital Berbasis STEAM Dilengkapi Animasi Flash untuk Pembelajaran Tematik pada Siswa Sekolah Dasar. Jurnal Pelita: Jurnal Pembelajaran IPA Terpadu, 3(1), 45–56. https://doi.org/10.54065/pelita.3.1.2023.321

Issue

Section

Articles