IDRIS, I. I. N.; JUMRAH, J.; RAZZAQ, A.; AGUSTINI, S.; SANUSI, D. K. Implementing Interacty-Based Gamification Media to Improve Students’ Scientific Literacy in the Context of Local Culture . Jurnal Pelita: Jurnal Pembelajaran IPA Terpadu, [S. l.], v. 6, n. 1, p. 223–234, 2026. DOI: 10.54065/pelita.6.1.2026.1311. Disponível em: https://pusdig.my.id/pelita/article/view/1311. Acesso em: 29 jul. 2026.